Half guard passing game

bjj010104

The Tueller Drill:
Sergeant Dennis Tueller, of the Salt Lake City, Utah Police Department wondered how quickly an attacker with a knife could cover 21 feet (6.4 m), so he timed volunteers as they raced to stab the target. He determined that it could be done in 1.5 seconds.

Saturday in Seattle.

You sitting, opponent standing. S/he moves to your side. You turn so that the knee nearest opponent is on the mat and your far knee up. Near palm on the mat and far arm in high warding position. Brace against opponent’s collarbone and technical lift to get to feet.

Opponent sitting, you standing. You go to hir side and wrap your FAR arm under hir legs as if to pass. S/he pushed your head to the mat. You hop your feet over hir to the other side.

From closed guard: Do a basic guard break and underhook a thigh as if to stack and pass. Then hop to the other side instead. Opponent starts to roll away from you. Get a sash grip (make sure you are UNDER hir ceilingward arm) and stick your hook in under hir hip as she tries to gain hir knees. Take the back. At this point, get a choking lapel grip.

After we had drilled this for a while, we had the backmounted person free a hook and try to crabwalk out. Attacker keeps the sash grip and rolls belly down sprawling. A choke can often be accomplished from here. if it is not happening, loosen up enough to bail opponent to trying to escape, and retake the back.

Rolls with a handful of people I had never met before. Taught an upa to a white belt. Got two straight elbow locks on a blue belt- the same elbow lock I got on Sean yesterday. That is awesome. But I need to work on remembering to stay out of top half guard on people who are good at retaining half guard and/or doing useful things from bottom half guard. That blue belt had a gnarly half guard retention, and I actually commented on it, yet still found myself sliding right back into it repeatedly. I feel so good about my top half guard passing that I tend to just go into it and proceed to pass as a routine part of my game. It usually works, but I need to take note when I draw someone who is not letting me get away with that, and try OTHER things.

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